Thanks for bringing home these cool dudes for your winter wonderland critter needs!
Quick Jump Links
● Selection & Commands ●
● HUD Functions ●
● Companion Info ●
First, here's some important stuff to note about animesh, which is what these are...
- Animesh requires an animesh capable second life viewer.
You can download the latest SL viewer here.
Or check out third-party viewers here. - Animesh can't be resized. This isn't our choice; it's a second life thing. Sorry!
- You can only wear one animesh object at a time.
... unless you have a premium account, then you can have two.
Again, this isn't our choice; it's a second life thing. Sorry!
All of the cat products use very similar HUDs and each 'pack' uses the same HUD between the products within it. If you have the fat pack, you'll need to look for the name of the product you want to work with and use the proper HUD to communicate with it.
When you make a change that's important to note, it will let you know in local chat with a private to you (owner) message.
With that out of the way, let's get on with some info for you~
Understanding Selection & Commands
Before we continue, it's important to know how and when your animals will respond to commands from your HUD. If your animal isn't responding to your commands, this is probably why!
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYxEyBazW3bNZCmlf3bM4ppHGTLJIKBjTyMT-EnbmzWC2JhDUNs1cNd3O9Gwt9b9T4oH1mHDtSQr92a2W1Z9sYGZHtW8wkWXukXCmNjp6z-kP3ZzKGm4UQZXpZgpYadjdl7LvqIYT9uFq9/s16000/hudhelp-mark.png)
This includes wanderers, posers, statics, etc. - literally any animal that you rezz out on land.
This is to make it easier to customize one animal at a time if you happen to have multiple on your land/parcel.
When you 'touch' the animal, it will make a particle float above it that will look like the example shown. This particle will float over it for 10 seconds, which is how long it will be listening to you after that first click. You may now click the HUD and give your animal commands. Each click will refresh the listen timer fresh for another 10 seconds from the time you send the command.
Worn companions will respond to your HUD without needing anything more than a click on their corresponding HUD.
It's important to note that ALL attached companions will respond to a command from their matching HUD. This means if you have two companions or two helds attached at one time they will both respond and change accordingly together.
If you want to customize them individually, you will need to attach one at a time to customize then detach it, then attach the other to customize. When you are done customizing the second animal, you can reattach the first one and both will retain their individual settings until the HUD issues another command while they are being worn.
Now that you know how selection and HUD commands work, we can move on!
Control HUD Functions
NAME
This tab lets you set a floating text name on your selected/worn pets.
Set - Will produce a drop down blue menu for you to input a text name.This tab lets you set a floating text name on your selected/worn pets.
Clear - Will erase any floating text name applied to your currently worn or selected animals.
Palette - Click to change the color of the floating text name.
WANDERERS
This tab lets you control and customize your wanderers.
** Please note **
Ground/Flyers will fly up from their start point and should be set on ground level.
Soarers will always be flying in the sky. Place and start them at the height that you want them to fly at.
** Please note **
Ground/Flyers will fly up from their start point and should be set on ground level.
Soarers will always be flying in the sky. Place and start them at the height that you want them to fly at.
Radius - Click a number that represents how far in meters your animal can wander from where you turn it on. Each time you click, the wanderer will revert to it's original starting point and start over.
On/off - Green turns your wanderer on. Red stops it and returns it to its starting point
PHANTOM
This will toggle your pet's 'phantom' status.
This means your pet will either be able to bump into physical objects, like your avatar, or if phantom is on your pet is basically a ghost that will pass through everything.
This is only applicable to wanderers.
This will toggle your pet's 'phantom' status.
This means your pet will either be able to bump into physical objects, like your avatar, or if phantom is on your pet is basically a ghost that will pass through everything.
This is only applicable to wanderers.
SOUND
Toggle your pet's sounds on/off.
Toggle your pet's sounds on/off.
ANIMATIONS
Your pets (companion & wanderer) can perform four animations on command.
Click the red rectangle ▇ to eliminate that animation from your pet's animation cycle.
Click the green triangle ▶ to force that animation to immediately play and restore it to the animation cycle.
AV AO
This is specific to held pets.
This buttons turns on or off any avatar-specific animations that your held may be causing your avatar to play. Use this if you need to adjust other attachments or wish to play your own custom hold animation.
This is specific to held pets.
This buttons turns on or off any avatar-specific animations that your held may be causing your avatar to play. Use this if you need to adjust other attachments or wish to play your own custom hold animation.
Companions/Attachables
How-to and Important Notes
Companions come with their attachment points pre-set for you, though you may need to move them into a better position to fit your unique avatar.
The penguin companions must attach to your "Avatar Center".
Make sure it is at the same foot height as your avatar for optimal appearance with animations and movement.
Make sure it is at the same foot height as your avatar for optimal appearance with animations and movement.
Thank you for bringing some of our pets home with you!We hope you enjoy them as much as we have enjoyed making them.
If you need assistance with your purchase, please contact our store account (jiansl resident).
❤
Kalia & Ashur